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Swinging Shield Counter I in Classic 5.0 and Retail 5.8

Swinging Shield Counter I changes from AION Classic 5.0 to Retail 5.8: Name Swinging Shield Counter I to Juggernaut Cannon.

First era
Second era

Different facts

FactClassic 5.0Retail 5.8
NameSwinging Shield Counter IJuggernaut Cannon
Classic 5.0Open entry

Swinging Shield Counter I

ActivePhysical
Cooldown
60 s
Range
1 m
Cost
189 MP

Inflicts – physical damage to the target. Has a chance of causing the target to stumble if the target is already stunned.

Deals additional damage when the target is an NPC.

A shield required

Level
Learned at several levels
Classic 5.0

Learned by

ClassFactionCharacter levelSkill level
TemplarLearned automaticallyBoth factions131
TemplarLearned automaticallyBoth factions24–312–9
TemplarLearned automaticallyBoth factions71–7510–14

Taught by

ItemSkill level
Swinging Shield Counter ITemplar (Skill Book)
[Event] Swinging Shield Counter ITemplar (Skill Book)
Retail 5.8Open entry

Juggernaut Cannon

Lv 1ActiveMagical
Retail 5.8

Learned by

ClassFactionCharacter levelSkill level
GunslingerBoth factions451

Taught by

ItemSkill level
Juggernaut CannonStigma1
Juggernaut Cannon (Inert)Stigma1

Effect

Magic skill boost resist
-150
Heal skill deboost
-50%