Counter Armour I/II in Classic 5.0 and Retail 7.8
Counter Armour I/II changes from AION Classic 5.0 to Retail 7.8: Name Counter Armour I/II to [Abyss Points] Punishing Wave III (damaged), Quality Superior to Heroic, Level 1 to 58, Kinah 5,500 to 5, Class requirements Lv 1 Gladiator to Lv 58 Templar.
First era
Second era
Different facts
| Fact | Classic 5.0 | Retail 7.8 |
|---|---|---|
| Name | Counter Armour I/II | [Abyss Points] Punishing Wave III (damaged) |
| Quality | Superior | Heroic |
| Level | 1 | 58 |
| Kinah | 5,500 | 5 |
| Class requirements | Lv 1 Gladiator | Lv 58 Templar |
Classic 5.0Open entry
Counter Armour I/II
Lv 1Gladiator (Stigma)Superior
- Price
- 5,500 kinah
- Stigma Shards
- 160
ClassesGladiator
Teaches
Counter Armour I
Equip this stone in a Stigma slot to use the Counter Armour skill.
See a Stigma Master to socket the stone.
Classic 5.0
Retail 7.8Open entry
[Abyss Points] Punishing Wave III (damaged)
Lv 58StigmaHeroic
- Price
- 5 kinah
ClassesTemplar
Retail 7.8