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Fire Energy in Classic 5.0 and Retail 7.8

Fire Energy changes from AION Classic 5.0 to Retail 7.8: Name Fire Energy to Spike Trap, Faction Magicalmonster to Asmodians.

First era
Second era

Different facts

FactClassic 5.0Retail 7.8
NameFire EnergySpike Trap
FactionMagicalmonsterAsmodians
Classic 5.0Open entry

Fire Energy

Magicalmonster
Run speed
10 m/s
Combat run speed
10 m/s
Walk speed
2 m/s
Classic 5.0
Retail 7.8Open entry

Spike Trap

Lv 61AsmodianJunk
HP
2,836
Experience
6,106
Main-hand attack
173
Main-hand accuracy
1,327
Physical defence
1,300
Magic resist
1,327
Power
56
Evasion
1,327
Accuracy
1,605
Retail 7.8