Aggravation II in Classic 5.0 and Retail 7.8
Aggravation II changes from AION Classic 5.0 to Retail 7.8: Name Aggravation II to Boost Healing.
First era
Second era
Different facts
| Fact | Classic 5.0 | Retail 7.8 |
|---|---|---|
| Name | Aggravation II | Boost Healing |
Classic 5.0Open entry
Aggravation II
Lv 1PassiveMagical
Increases the target's Enmity caused by your attack.
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Gladiator | Both factions | 41 | 1 |
| Templar | Both factions | 45 | 1 |
Taught by
| Item | Skill level |
|---|---|
Retail 7.8Open entry
Boost Healing
Lv 1PassiveMagical
Retail 7.8
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| BardCleric | Both factions | 10 | 1 |
Effect
- Healing boost
- +4%