Blood Rune II in Classic 5.0 and Retail 7.8
Blood Rune II changes from AION Classic 5.0 to Retail 7.8: Name Blood Rune II to Spike Trap.
First era
Second era
Different facts
| Fact | Classic 5.0 | Retail 7.8 |
|---|---|---|
| Name | Blood Rune II | Spike Trap |
Classic 5.0Open entry
Blood Rune II
ActiveMagical
- Cooldown
- 60 s
- Range
- 10 m
- Cost
- 104 MP
Removes up to runes on a target within 10m, dealing damage and healing you for a portion of that damage.
- Level
- Learned at several levels
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Assassin | Both factions | 46–54 | 1–9 |
| Assassin | Both factions | 71–75 | 10–14 |
Taught by
| Item | Skill level |
|---|---|
Retail 7.8Open entry
Spike Trap
Lv 9ActiveMagical
Retail 7.8