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Double Smash in Classic 5.0 and Retail 7.8

Double Smash changes from AION Classic 5.0 to Retail 7.8: Name Double Smash to Chilling Harmony, Level 1 to 7.

First era
Second era

Different facts

FactClassic 5.0Retail 7.8
NameDouble SmashChilling Harmony
Level17
Classic 5.0Open entry

Double Smash

Lv 1ActivePhysical
Cooldown
30 s
Range
1 m
Cost
168 MP

Deals – physical damage to the target and enemies within 5m, and has a chance to cause stumbling. Deals additional damage when the target is an NPC.

Chain Skill Level 2

Repeated Smash (3 times) – Double Smash

Higher total enchantment levels also increase physical damage. (Fabled or higher equipment only, from level 50)

Current physical damage: +

Classic 5.0

Learned by

ClassFactionCharacter levelSkill level
ChanterBoth factions11

Taught by

ItemSkill level
Double SmashChanter (Skill Book)
Double SmashChanter (Skill Book)
Retail 7.8Open entry

Chilling Harmony

Lv 7ActiveMagical
Retail 7.8

Learned by

ClassFactionCharacter levelSkill level
BardLearned automaticallyBoth factions361