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Cure Mind I in Classic 5.0 and Retail 7.8

Cure Mind I changes from AION Classic 5.0 to Retail 7.8: Name Cure Mind I to Collision Trap, Level 1 to 2.

First era
Second era

Different facts

FactClassic 5.0Retail 7.8
NameCure Mind ICollision Trap
Level12
Classic 5.0Open entry

Cure Mind I

Lv 1ActiveMagical
Cooldown
0.5 s
Range
23 m
Cost
67 MP

Removes abnormal mental conditions of a target within 23m.

Classic 5.0

Learned by

ClassFactionCharacter levelSkill level
ClericLearned automaticallyBoth factions131

Taught by

ItemSkill level
Cure Mind ICleric (Skill Book)
[Event] Cure Mind ICleric (Skill Book)
Retail 7.8Open entry

Collision Trap

Lv 2ActiveMagical
Retail 7.8

Learned by

ClassFactionCharacter levelSkill level
RangerElyos591