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Divine Grasp II in Classic 5.0 and Retail 7.8

Divine Grasp II changes from AION Classic 5.0 to Retail 7.8: Name Divine Grasp II to Enhance Magic Projectile, Level 1 to 6.

First era
Second era

Different facts

FactClassic 5.0Retail 7.8
NameDivine Grasp IIEnhance Magic Projectile
Level16
Classic 5.0Open entry

Divine Grasp II

Lv 1ActivePhysical
Cast time
2 s
Cooldown
1,800 s
Range
15 m
DP cost
4,000

Grabs a target within 15m of you, pulling it and all enemies within 20m of the target to you. Reduces the target's movement speed for 10s.

Classic 5.0

Learned by

ClassFactionCharacter levelSkill level
TemplarLearned automaticallyBoth factions521

Taught by

ItemSkill level
Divine Grasp IITemplar (Skill Book)
[Event] Divine Grasp IITemplar (Skill Book)
Retail 7.8Open entry

Enhance Magic Projectile

Lv 6ActiveMagical
Retail 7.8

Learned by

ClassFactionCharacter levelSkill level
GunnerBoth factions651

Effect

PvP attack
+500
PvE attack
+500