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Divine Justice V in Classic 5.0 and Retail 7.8

Divine Justice V changes from AION Classic 5.0 to Retail 7.8: Name Divine Justice V to Magic Smash, Level 1 to 4.

First era
Second era

Different facts

FactClassic 5.0Retail 7.8
NameDivine Justice VMagic Smash
Level14
Classic 5.0Open entry

Divine Justice V

Lv 1ActiveMagical
Cast time
0.5 s
Cooldown
60 s
Range
25 m
Cost
208 MP

Inflicts earth damage to a target within a 25m radius and stuns the target for 2s.

Stigma Skill

Classic 5.0

Learned by

ClassFactionCharacter levelSkill level
TemplarBoth factions451

Taught by

ItemSkill level
Divine Justice V/VITemplar (Stigma)1
[Meta Stigma] Divine Justice V/VITemplar (Stigma)1
Retail 7.8Open entry

Magic Smash

Lv 4ActivePhysical
Retail 7.8

Learned by

ClassFactionCharacter levelSkill level
TemplarBoth factions571

Effect

Healing boost
-800