Divine Justice V in Classic 5.0 and Retail 7.8
Divine Justice V changes from AION Classic 5.0 to Retail 7.8: Name Divine Justice V to Magic Smash, Level 1 to 4.
First era
Second era
Different facts
| Fact | Classic 5.0 | Retail 7.8 |
|---|---|---|
| Name | Divine Justice V | Magic Smash |
| Level | 1 | 4 |
Classic 5.0Open entry
Divine Justice V
Lv 1ActiveMagical
- Cast time
- 0.5 s
- Cooldown
- 60 s
- Range
- 25 m
- Cost
- 208 MP
Inflicts earth damage to a target within a 25m radius and stuns the target for 2s.
Stigma Skill
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Templar | Both factions | 45 | 1 |
Taught by
| Item | Skill level |
|---|---|
| 1 | |
| 1 |
Retail 7.8Open entry
Magic Smash
Lv 4ActivePhysical
Retail 7.8
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Templar | Both factions | 57 | 1 |
Effect
- Healing boost
- -800