Aether Armour II in Classic 5.0 and Retail 7.8
Aether Armour II changes from AION Classic 5.0 to Retail 7.8: Name Aether Armour II to Enhance Magic Projectile.
First era
Second era
Different facts
| Fact | Classic 5.0 | Retail 7.8 |
|---|---|---|
| Name | Aether Armour II | Enhance Magic Projectile |
Classic 5.0Open entry
Aether Armour II
ActiveMagical
- Cooldown
- 300 s
- Range
- 1 m
- Cost
- 103 MP
Magic Resist is increased by 800 for 30s. Increases the Resist Magic of your group members within 25m by 200.
Stigma Skill
Classic 5.0
Retail 7.8Open entry
Enhance Magic Projectile
Lv 1ActiveMagical
Retail 7.8
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Gunner | Both factions | 45 | 1 |
Taught by
| Item | Skill level |
|---|---|
| Enhance Magic Projectile | 1 |
| Enhance Magic Projectile (limited) | 1 |
| Item name unavailable | 1 |
| (Improved) Enhance Magic Projectile | 1 |
Effect
- PvP attack
- +500
- PvE attack
- +500