Impulse III in Classic 5.0 and Retail 7.8
Impulse III changes from AION Classic 5.0 to Retail 7.8: Name Impulse III to Mobility Boost.
First era
Second era
Different facts
| Fact | Classic 5.0 | Retail 7.8 |
|---|---|---|
| Name | Impulse III | Mobility Boost |
Classic 5.0Open entry
Impulse III
ActivePhysical
- Cooldown
- 11 s
- Range
- 1 m
Deals – physical damage to the target. Deals additional damage when the target is an NPC.
Charges 10 Ion Flux.
Chain Skill Level 2
Plasma Cut – Impulse
After using you can use another individual skill.
- Level
- Learned at several levels
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Revenant | Both factions | 36–44 | 1–9 |
| Revenant | Both factions | 71–75 | 10–14 |
Taught by
| Item | Skill level |
|---|---|
Retail 7.8Open entry
Mobility Boost
Lv 1ToggleMagical
Retail 7.8
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Rider | Both factions | 45 | 1 |
Taught by
| Item | Skill level |
|---|---|
| Mobility Boost | 1 |
| Mobility Boost (limited) | 1 |
| Item name unavailable | 1 |
| (Improved) Mobility Boost | 1 |
Effect
- Speed
- +25%
- Flight speed
- +25%
- Root resistance
- -200
- Physical defence
- -314
- Stagger resistance
- +200