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Era comparison
Classic 5.0 vs Retail 7.8 skills
Page 227
Classic 5.0 vs Retail 7.8 skills
Classic 5.0 and Retail 7.8 skills differ in name and skill level.
First era
Classic 5.0
⇄
Second era
Retail 7.8
Category
Skills
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Overview changes
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Classic 5.0
Retail 7.8
Details
Charm Engraving I
Capture
Compare
Charm Engraving II
Activation of the Paralysis Trap
Compare
Charm Engraving III
Israphel's Protection
Compare
Pain Rune
Nightmare
Compare
Lone Strike
Binding
Compare
Gravity Sensor
Aether's Hold
Compare
Siel’s Judgement
Incantation: Energy of the Campfire
Compare
Mind Control
Robe of Darkness
Compare
Lightning Strike
Blood Blessing
Compare
Siel’s Power
Bloodsucking with area effect
Compare
Catastrophe
Bloodsucking
Compare
Aether Burst
Large-Scale Push
Compare
Aether Burst
Broad Carving
Compare
Stormquake I
Broad Carving Explosion
Compare
Stormquake II
Attack Command
Compare
Energy Leech
Order to self-destruct
Compare
Forced Transfer
Sacrifice Explosion
Compare
Death Lightning I
Long-Range Soul Strike
Compare
Electric Wave
Strong Soul Strike
Compare
Agonising Shock
Ghastly Darkness
Compare
Electrostasis
Aftershock Grenade
Compare
Overcharge
Magical Curse
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Flash Shield
Deceleration Curse
Compare
Electric Shock
Invincible Attack
Compare
Split Thunder
Earthquake
Compare
Heavenly Judgement
Earthquake
Compare
Raging Thunderbolt
Aftershock
Compare
Fear Casting
Increase in Perception
Compare
Electromagnetic Charge III
Increase in Perception
Compare
Lightning Strike II
Perception Explosion
Compare
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