[Reboot] Fury Absorption I in Classic 5.0 and Retail 7.8
[Reboot] Fury Absorption I changes from AION Classic 5.0 to Retail 7.8: Name [Reboot] Fury Absorption I to Strengthening Spirit: Holy Armour.
First era
Second era
Different facts
| Fact | Classic 5.0 | Retail 7.8 |
|---|---|---|
| Name | [Reboot] Fury Absorption I | Strengthening Spirit: Holy Armour |
Classic 5.0Open entry
[Reboot] Fury Absorption I
ActivePhysical
- Cooldown
- 10 s
- Range
- 1 m
- Cost
- 184 MP
Deals – physical damage to enemies within 7m and absorbs 50% of the damage as HP and 100% as MP.
Chain Skill Level 1
Higher total enchantment levels also increase physical damage. (Fabled or higher equipment only, from level 50)
Current physical damage: +
- Level
- Learned at several levels
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Gladiator | Both factions | 10 | 1 |
| Gladiator | Both factions | 63–75 | 2–14 |
Taught by
| Item | Skill level |
|---|---|
Retail 7.8Open entry
Strengthening Spirit: Holy Armour
Lv 6ActiveMagical
Retail 7.8
Effect
- Magic boost
- +584
- Attack speed
- -10
- Speed
- +10%
- Physical defence
- +11%
- Attack
- +80%
- Magical attack
- +80%