[Reboot] Pain Rune I in Classic 5.0 and Retail 7.8
[Reboot] Pain Rune I changes from AION Classic 5.0 to Retail 7.8: Name [Reboot] Pain Rune I to Light of Rejuvenation.
First era
Second era
Different facts
| Fact | Classic 5.0 | Retail 7.8 |
|---|---|---|
| Name | [Reboot] Pain Rune I | Light of Rejuvenation |
Classic 5.0Open entry
[Reboot] Pain Rune I
ActiveMagical
- Cooldown
- 15 s
- Range
- 10 m
- Cost
- 130 MP
Removes runes attached to a target within 10m up to level , causing them to explode, dealing damage, stunning the target and restoring a portion of the damage as your own HP and MP.
Depending on the target’s rune level, the amount of damage, the stun and the type of additional HP vary.
- Level
- Learned at several levels
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Assassin | Both factions | 10 | 1 |
| Assassin | Both factions | 60–67 | 2–9 |
| Assassin | Both factions | 71–75 | 10–14 |
Taught by
| Item | Skill level |
|---|---|
Retail 7.8Open entry
Light of Rejuvenation
Lv 7ActiveMagical
Retail 7.8