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Seizure Arrow II in Classic 5.0 and Retail 7.8

Seizure Arrow II changes from AION Classic 5.0 to Retail 7.8: Name Seizure Arrow II to Earth Protection.

First era
Second era

Different facts

FactClassic 5.0Retail 7.8
NameSeizure Arrow IIEarth Protection
Classic 5.0Open entry

Seizure Arrow II

ActivePhysical
Cooldown
60 s
Cost
164 MP

Inflicts ~ damage to a target within a 0m radius, and drains its HP by 50% and MP by 50% of the total damage inflicted.

Chain Skill Level 2

Remove Shock - Seizure Arrow

Level
Learned at several levels
Classic 5.0

Learned by

ClassFactionCharacter levelSkill level
RangerLearned automaticallyBoth factions62–751–14
Retail 7.8Open entry

Earth Protection

Lv 8ActiveMagical
Retail 7.8

Learned by

ClassFactionCharacter levelSkill level
SpiritmasterBoth factions621

Effect

Root resistance
+1000
Snare resistance
+1000