Shield Counter II in Classic 5.0 and Retail 7.8
Shield Counter II changes from AION Classic 5.0 to Retail 7.8: Name Shield Counter II to Spell Resist.
First era
Second era
Different facts
| Fact | Classic 5.0 | Retail 7.8 |
|---|---|---|
| Name | Shield Counter II | Spell Resist |
Classic 5.0Open entry
Shield Counter II
ActivePhysical
- Cooldown
- 15 s
- Range
- 1 m
- Cost
- 56 MP
When block is successful, inflicts – physical damage to the target by bashing them with the shield, and stunning them for 2s. Increases your enemy’s Enmity towards you and deals 86 additional physical damage if the target is a Balaur.
Shield required.
- Level
- Learned at several levels
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| GladiatorTemplar | Both factions | 19–27 | 1–9 |
| GladiatorTemplar | Both factions | 71–75 | 10–14 |
Taught by
| Item | Skill level |
|---|---|
Retail 7.8Open entry
Spell Resist
Lv 1PassiveMagical
Retail 7.8
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| BardClericSorcererSpiritmaster | Both factions | 30 | 1 |
Effect
- Magical critical resist
- +40