Rise I in Classic 5.0 and Retail 7.8
Rise I changes from AION Classic 5.0 to Retail 7.8: Name Rise I to Shield Counter, Level 1 to 9.
First era
Second era
Different facts
| Fact | Classic 5.0 | Retail 7.8 |
|---|---|---|
| Name | Rise I | Shield Counter |
| Level | 1 | 9 |
Classic 5.0Open entry
Rise I
Lv 1ActiveMagical
- Cooldown
- 120 s
- Range
- 1 m
- Cost
- 212 MP
Removes all your Stun, Knockdown, Stumble, Spin, and Aether’s Hold states. Increases Stun, Knock Back, Stumble, Spin, and Aether's Hold Resists by 2000 for 7s.
Chain Skill Level 1
Stigma Skill
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Chanter | Both factions | 1 | 1 |
Retail 7.8Open entry
Shield Counter
Lv 9ActivePhysical
Retail 7.8
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Templar | Both factions | 56 | 1 |