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Boost Spell Resist I in Retail 4.8 and Classic 5.0

Boost Spell Resist I changes from AION Retail 4.8 to Classic 5.0: Name Boost Spell Resist I to Shield Counter II.

First era
Second era

Different facts

FactRetail 4.8Classic 5.0
NameBoost Spell Resist IShield Counter II
Retail 4.8Open entry

Boost Spell Resist I

Lv 1PassiveMagical
Retail 4.8

Learned by

ClassCharacter level
BardClericSorcererSpiritmasterLearned automatically30

Effect

Magical critical resist
+20
Classic 5.0Open entry

Shield Counter II

ActivePhysical
Cooldown
15 s
Range
1 m
Cost
56 MP

When block is successful, inflicts – physical damage to the target by bashing them with the shield, and stunning them for 2s. Increases your enemy’s Enmity towards you and deals 86 additional physical damage if the target is a Balaur.

Shield required.

Level
Learned at several levels
Classic 5.0

Learned by

ClassFactionCharacter levelSkill level
GladiatorTemplarLearned automaticallyBoth factions19–271–9
GladiatorTemplarLearned automaticallyBoth factions71–7510–14

Taught by

ItemSkill level
Shield Counter IIUniversal (Skill Book)
[Event] Shield Counter IIUniversal (Skill Book)