Juggernaut Cannon in Retail 4.8 and Classic 5.0
Juggernaut Cannon changes from AION Retail 4.8 to Classic 5.0: Name Juggernaut Cannon to Swinging Shield Counter I.
First era
Second era
Different facts
| Fact | Retail 4.8 | Classic 5.0 |
|---|---|---|
| Name | Juggernaut Cannon | Swinging Shield Counter I |
Retail 4.8Open entry
Juggernaut Cannon
Lv 1ActiveMagical
Retail 4.8
Learned by
| Class | Character level |
|---|---|
| Gunner | 45 |
Effect
- Magic skill boost resist
- -150
- Heal skill deboost
- -50%
Classic 5.0Open entry
Swinging Shield Counter I
ActivePhysical
- Cooldown
- 60 s
- Range
- 1 m
- Cost
- 189 MP
Inflicts – physical damage to the target. Has a chance of causing the target to stumble if the target is already stunned.
Deals additional damage when the target is an NPC.
A shield required
- Level
- Learned at several levels
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Templar | Both factions | 13 | 1 |
| Templar | Both factions | 24–31 | 2–9 |
| Templar | Both factions | 71–75 | 10–14 |
Taught by
| Item | Skill level |
|---|---|