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Nerve Pulse in Retail 4.8 and Classic 5.0

Nerve Pulse changes from AION Retail 4.8 to Classic 5.0: Name Nerve Pulse to Spinning Kick II.

First era
Second era

Different facts

FactRetail 4.8Classic 5.0
NameNerve PulseSpinning Kick II
Retail 4.8Open entry

Nerve Pulse

Lv 2ActivePhysical
Retail 4.8

Learned by

ClassCharacter level
Rider59
Classic 5.0Open entry

Spinning Kick II

ActivePhysical
Cooldown
9 s
Range
2 m

Deals – physical damage to 4 targets in front of you and stuns them for 1.5 sec. Deals additional damage when the target is an NPC.

Chain Skill Level 4

Left Kick – Spinning Kick

Level
Learned at several levels
Classic 5.0

Learned by

ClassFactionCharacter levelSkill level
BrawlerLearned automaticallyBoth factions19–271–9
BrawlerLearned automaticallyBoth factions71–7510–14

Taught by

ItemSkill level
Spinning Kick IIBrawler (Skill Book)