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Protective Ward in Retail 4.8 and Classic 5.0

Protective Ward changes from AION Retail 4.8 to Classic 5.0: Name Protective Ward to Command: Wall of Protection II.

First era
Second era

Different facts

FactRetail 4.8Classic 5.0
NameProtective WardCommand: Wall of Protection II
Retail 4.8Open entry

Protective Ward

Lv 2ActiveMagical
Retail 4.8

Learned by

ClassCharacter level
ChanterLearned automatically27

Effect

Stumble resistance
+500
Classic 5.0Open entry

Command: Wall of Protection II

ActiveMagical
Cast time
1 s
Cooldown
30 s
Range
15 m

Commands the spirit to use its magical buff on up to 6 allies within a 15m radius.

Water Spirit: Increases Magical Accuracy and Resist Magic

Wind Spirit: Increases Accuracy and Evasion Rate

Earth Spirit: Restores HP and cures Physical and Mental Altered States

Fire Spirit: Increases Physical Attack, Reflect Damage

Classic 5.0