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Smite in Retail 4.8 and Classic 5.0

Smite changes from AION Retail 4.8 to Classic 5.0: Name Smite to Disrupter Shot VI (not used).

First era
Second era

Different facts

FactRetail 4.8Classic 5.0
NameSmiteDisrupter Shot VI (not used)
Retail 4.8Open entry

Smite

Lv 12ActiveMagical
Retail 4.8

Learned by

ClassCharacter level
ClericLearned automatically56
Classic 5.0Open entry

Disrupter Shot VI (not used)

ActivePhysical
Cooldown
20 s
Cost
86 MP

Deals magic fire damage to a target at a distance of up to 0m away. Reduces target's Fire Resist by 140 for 10s and reduces attack speed.

If applied to a target immune to attack-speed reduction, this deals additional damage of .

Classic 5.0