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Soothing Finale in Retail 4.8 and Classic 5.0

Soothing Finale changes from AION Retail 4.8 to Classic 5.0: Name Soothing Finale to Heavy Projectile I.

First era
Second era

Different facts

FactRetail 4.8Classic 5.0
NameSoothing FinaleHeavy Projectile I
Retail 4.8Open entry

Soothing Finale

Lv 4ActiveMagical
Retail 4.8

Learned by

ClassCharacter level
BardLearned automatically63
Classic 5.0Open entry

Heavy Projectile I

ActivePhysical
Cooldown
1 s
Cost
218 MP

Deals fire damage to a target within 0m and causes an additional 227 damage if the target is a player.

Chain Skill Level 3

Chain Fire – Heavy Projectile

Higher total enchantment levels also increase magic damage. (Fabled or higher equipment only, from level 50)

Current magic damage: +

Classic 5.0