Soul Lock in Retail 4.8 and Classic 5.0
Soul Lock changes from AION Retail 4.8 to Classic 5.0: Name Soul Lock to Spirit Disturbance I, Level 6 to 1.
First era
Second era
Different facts
| Fact | Retail 4.8 | Classic 5.0 |
|---|---|---|
| Name | Soul Lock | Spirit Disturbance I |
| Level | 6 | 1 |
Retail 4.8Open entry
Soul Lock
Lv 6ActivePhysical
Retail 4.8
Learned by
| Class | Character level |
|---|---|
| Chanter | 50 |
Classic 5.0Open entry
Spirit Disturbance I
Lv 1ActiveMagical
- Cast time
- 0.8 s
- Cooldown
- 18 s
- Range
- 25 m
- Cost
- 62 MP
Commands the spirit to attack. Each spirit has a skill that inflicts element-specific damage and a weakening effect.
Water Spirit: Water damage
Wind Spirit: Stuns
Earth Spirit: Absorbs some damage as HP
Fire Spirit: Reduces physical defence
Magma Spirit: Absorbs some damage as HP and reduces physical defence
Tempest Spirit: Water damage and Stuns.
Spirit King: Causes part of the damage to be absorbed as HP, reduces the defence values of all elements, inflicts stun and applies an additional hit to NPC targets
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Spiritmaster | Both factions | 13 | 1 |
Taught by
| Item | Skill level |
|---|---|