Splash Swing in Retail 4.8 and Classic 5.0
Splash Swing changes from AION Retail 4.8 to Classic 5.0: Name Splash Swing to Absorb Vitality VI.
First era
Second era
Different facts
| Fact | Retail 4.8 | Classic 5.0 |
|---|---|---|
| Name | Splash Swing | Absorb Vitality VI |
Retail 4.8Open entry
Splash Swing
Lv 1ActivePhysical
Retail 4.8
Learned by
| Class | Character level |
|---|---|
| Chanter | 20 |
Classic 5.0Open entry
Absorb Vitality VI
Lv 1ActiveMagical
- Cooldown
- 12 s
- Range
- 25 m
- Cost
- 250 MP
Deals fire damage to a target within 25m and absorbs 70% of the damage as HP and MP. Deals additional magic damage if the target is a player.
Stigma Skill
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Spiritmaster | Both factions | 1 | 1 |
Taught by
| Item | Skill level |
|---|---|
| 1 | |
| 1 |