Spike Trap in Retail 4.9 and Classic 5.0
Spike Trap changes from AION Retail 4.9 to Classic 5.0: Name Spike Trap to Fire Energy, Faction Asmodians to Magicalmonster.
First era
Second era
Different facts
| Fact | Retail 4.9 | Classic 5.0 |
|---|---|---|
| Name | Spike Trap | Fire Energy |
| Faction | Asmodians | Magicalmonster |
Retail 4.9Open entry
Spike Trap
Lv 61AsmodianJunk
- HP
- 2,836
- Experience
- 6,106
- Main-hand attack
- 173
- Main-hand accuracy
- 1,327
- Physical defence
- 1,300
- Magic resist
- 1,327
- Power
- 56
- Evasion
- 1,327
- Accuracy
- 1,605
Retail 4.9
Classic 5.0Open entry
Fire Energy
Magicalmonster
- Run speed
- 10 m/s
- Combat run speed
- 10 m/s
- Walk speed
- 2 m/s
Classic 5.0