Increase MAX HP I in Retail 4.9 and Classic 5.0
Increase MAX HP I changes from AION Retail 4.9 to Classic 5.0: Name Increase MAX HP I to Boost Healing II.
First era
Second era
Different facts
| Fact | Retail 4.9 | Classic 5.0 |
|---|---|---|
| Name | Increase MAX HP I | Boost Healing II |
Retail 4.9Open entry
Increase MAX HP I
Lv 1PassivePhysical
Retail 4.9
Effect
- HP
- +5%
Classic 5.0Open entry
Boost Healing II
Lv 1PassiveMagical
Increases the effects of recovery skills by 10%.
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Cleric | Both factions | 25 | 1 |
Taught by
| Item | Skill level |
|---|---|