Skip to content

Aero Snare in Retail 4.9 and Classic 5.0

Aero Snare changes from AION Retail 4.9 to Classic 5.0: Name Aero Snare to Weakpoint Shot VII (not used).

First era
Second era

Different facts

FactRetail 4.9Classic 5.0
NameAero SnareWeakpoint Shot VII (not used)
Retail 4.9Open entry

Aero Snare

Lv 2ActiveMagical
Retail 4.9

Learned by

ClassFactionCharacter levelSkill level
ClericLearned automaticallyBoth factions571

Effect

Speed
-25%
Flight speed
-25%
Classic 5.0Open entry

Weakpoint Shot VII (not used)

ActivePhysical
Cooldown
1 s
Cost
142 MP

Deals magic fire damage to an opponent at a distance of up to 0m and absorbs 20% of the damage dealt as HP.

Chain Skill Level 3

Debilitating Volley – Weakpoint Shot

Classic 5.0