Spike Trap in Retail 4.9 and Classic 5.0
Spike Trap changes from AION Retail 4.9 to Classic 5.0: Name Spike Trap to Blood Rune II.
First era
Second era
Different facts
| Fact | Retail 4.9 | Classic 5.0 |
|---|---|---|
| Name | Spike Trap | Blood Rune II |
Retail 4.9Open entry
Spike Trap
Lv 9ActiveMagical
Retail 4.9
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Ranger | Asmodian | 53 | 1 |
Classic 5.0Open entry
Blood Rune II
ActiveMagical
- Cooldown
- 60 s
- Range
- 10 m
- Cost
- 104 MP
Removes up to runes on a target within 10m, dealing damage and healing you for a portion of that damage.
- Level
- Learned at several levels
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Assassin | Both factions | 46–54 | 1–9 |
| Assassin | Both factions | 71–75 | 10–14 |
Taught by
| Item | Skill level |
|---|---|