Boost Healing I in Retail 4.9 and Classic 5.0
Boost Healing I changes from AION Retail 4.9 to Classic 5.0: Name Boost Healing I to Aggravation II.
First era
Second era
Different facts
| Fact | Retail 4.9 | Classic 5.0 |
|---|---|---|
| Name | Boost Healing I | Aggravation II |
Retail 4.9Open entry
Boost Healing I
Lv 1PassiveMagical
Retail 4.9
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| BardCleric | Both factions | 10 | 1 |
Effect
- Healing boost
- +4%
Classic 5.0Open entry
Aggravation II
Lv 1PassiveMagical
Increases the target's Enmity caused by your attack.
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Gladiator | Both factions | 41 | 1 |
| Templar | Both factions | 45 | 1 |
Taught by
| Item | Skill level |
|---|---|