Boost Maximum MP I in Retail 4.9 and Classic 5.0
Boost Maximum MP I changes from AION Retail 4.9 to Classic 5.0: Name Boost Maximum MP I to Boost Healing III.
First era
Second era
Different facts
| Fact | Retail 4.9 | Classic 5.0 |
|---|---|---|
| Name | Boost Maximum MP I | Boost Healing III |
Retail 4.9Open entry
Boost Maximum MP I
Lv 1PassivePhysical
Retail 4.9
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| BardSorcerer | Both factions | 16 | 1 |
Effect
- MP
- +3%
Classic 5.0Open entry
Boost Healing III
Lv 1PassiveMagical
Increases the effects of recovery skills by 15%.
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Cleric | Both factions | 40 | 1 |
Taught by
| Item | Skill level |
|---|---|