Boost Spell Resist I in Retail 4.9 and Classic 5.0
Boost Spell Resist I changes from AION Retail 4.9 to Classic 5.0: Name Boost Spell Resist I to Shield Counter II.
First era
Second era
Different facts
| Fact | Retail 4.9 | Classic 5.0 |
|---|---|---|
| Name | Boost Spell Resist I | Shield Counter II |
Retail 4.9Open entry
Boost Spell Resist I
Lv 1PassiveMagical
Retail 4.9
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| BardClericSorcererSpiritmaster | Both factions | 30 | 1 |
Effect
- Magical critical resist
- +20
Classic 5.0Open entry
Shield Counter II
ActivePhysical
- Cooldown
- 15 s
- Range
- 1 m
- Cost
- 56 MP
When block is successful, inflicts – physical damage to the target by bashing them with the shield, and stunning them for 2s. Increases your enemy’s Enmity towards you and deals 86 additional physical damage if the target is a Balaur.
Shield required.
- Level
- Learned at several levels
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| GladiatorTemplar | Both factions | 19–27 | 1–9 |
| GladiatorTemplar | Both factions | 71–75 | 10–14 |
Taught by
| Item | Skill level |
|---|---|