Boost Spell Resist II in Retail 4.9 and Classic 5.0
Boost Spell Resist II changes from AION Retail 4.9 to Classic 5.0: Name Boost Spell Resist II to Shield Counter III.
First era
Second era
Different facts
| Fact | Retail 4.9 | Classic 5.0 |
|---|---|---|
| Name | Boost Spell Resist II | Shield Counter III |
Retail 4.9Open entry
Boost Spell Resist II
Lv 2PassiveMagical
Retail 4.9
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| BardClericSpiritmasterSorcerer | Both factions | 51 | 1 |
Effect
- Magical critical resist
- +40
Classic 5.0Open entry
Shield Counter III
ActivePhysical
- Cooldown
- 15 s
- Range
- 1 m
- Cost
- 73 MP
When block is successful, inflicts – physical damage to the target by bashing them with the shield, and stunning them for 2s. Increases your enemy’s Enmity towards you and deals 149 additional physical damage if the target is a Balaur.
Shield required.
- Level
- Learned at several levels
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| GladiatorTemplar | Both factions | 31–39 | 1–9 |
| GladiatorTemplar | Both factions | 71–75 | 10–14 |
Taught by
| Item | Skill level |
|---|---|