Chain of Suffering in Retail 4.9 and Classic 5.0
Chain of Suffering changes from AION Retail 4.9 to Classic 5.0: Name Chain of Suffering to Soul Volley VII (not used).
First era
Second era
Different facts
| Fact | Retail 4.9 | Classic 5.0 |
|---|---|---|
| Name | Chain of Suffering | Soul Volley VII (not used) |
Retail 4.9Open entry
Chain of Suffering
Lv 1ActiveMagical
Retail 4.9
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Cleric | Both factions | 45 | 1 |
Taught by
| Item | Skill level |
|---|---|
| 1 | |
| Chain of Suffering | 1 |
| Chain of Suffering (Inert) | 1 |
Effect
- Magic resist
- -400
Classic 5.0Open entry
Soul Volley VII (not used)
ActivePhysical
- Cooldown
- 1 s
- Cost
- 21 MP
Inflicts water damage on the target within 0m, reduces their MP by 435, restores 1050 MP and increases the cast time of all the target’s magical skills by 25% for 5s.
Multicast 2 times
Chain Skill Level 2
Soul Shot – Soul Volley
After using you can use another individual skill.
Classic 5.0