Staggering Trap in Retail 4.9 and Classic 5.0
Staggering Trap changes from AION Retail 4.9 to Classic 5.0: Name Staggering Trap to Cure Mind I, Level 2 to 1.
First era
Second era
Different facts
| Fact | Retail 4.9 | Classic 5.0 |
|---|---|---|
| Name | Staggering Trap | Cure Mind I |
| Level | 2 | 1 |
Retail 4.9Open entry
Staggering Trap
Lv 2ActiveMagical
Retail 4.9
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Ranger | Elyos | 59 | 1 |
Classic 5.0Open entry
Cure Mind I
Lv 1ActiveMagical
- Cooldown
- 0.5 s
- Range
- 23 m
- Cost
- 67 MP
Removes abnormal mental conditions of a target within 23m.
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Cleric | Both factions | 13 | 1 |
Taught by
| Item | Skill level |
|---|---|