Divine Spirit Armor in Retail 4.9 and Classic 5.0
Divine Spirit Armor changes from AION Retail 4.9 to Classic 5.0: Name Divine Spirit Armor to [Reboot] Revival Wave I, Level 8 to 1.
First era
Second era
Different facts
| Fact | Retail 4.9 | Classic 5.0 |
|---|---|---|
| Name | Divine Spirit Armor | [Reboot] Revival Wave I |
| Level | 8 | 1 |
Retail 4.9Open entry
Divine Spirit Armor
Lv 8ActiveMagical
Retail 4.9
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Spiritmaster | Both factions | 45 | 1 |
Effect
- Magic boost
- +640
- Attack speed
- -10
- Speed
- +10%
- Physical defence
- +12%
- Attack
- +84%
- Magical attack
- +84%
Classic 5.0Open entry
[Reboot] Revival Wave I
Lv 1ActivePhysical
- Cooldown
- 60 s
- Range
- 1 m
- Cost
- 334 MP
Inflicts – physical damage on all enemies within a 7m radius of you and causes them to stumble.
When used on targets immune to stumble, it inflicts an additional hit of .
Chain Skill Level 2
Exhausting Wave (3 Times) – Revival Wave
Stigma Skill
Higher total enchantment levels also increase physical damage. (Fabled or higher equipment only, from level 50)
Current physical damage: +
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Gladiator | Both factions | 1 | 1 |