Spike Trap in Retail 4.9 and Classic 5.0
Spike Trap changes from AION Retail 4.9 to Classic 5.0: Name Spike Trap to Divine Strike IV.
First era
Second era
Different facts
| Fact | Retail 4.9 | Classic 5.0 |
|---|---|---|
| Name | Spike Trap | Divine Strike IV |
Retail 4.9Open entry
Spike Trap
Lv 6ActiveMagical
Retail 4.9
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Ranger | Asmodian | 38 | 1 |
Classic 5.0Open entry
Divine Strike IV
ActiveMagical
- Cooldown
- 30 s
- Range
- 1 m
- DP cost
- 2,000
Deals – physical damage to the target and generates 780 of your own HP.
- Level
- Learned at several levels
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Assassin | Both factions | 45–53 | 1–9 |
| Assassin | Both factions | 71–75 | 10–14 |
Taught by
| Item | Skill level |
|---|---|