Explosive Arrow in Retail 4.9 and Classic 5.0
Explosive Arrow changes from AION Retail 4.9 to Classic 5.0: Name Explosive Arrow to Summer Circle II.
First era
Second era
Different facts
| Fact | Retail 4.9 | Classic 5.0 |
|---|---|---|
| Name | Explosive Arrow | Summer Circle II |
Retail 4.9Open entry
Explosive Arrow
Lv 1ActivePhysical
Retail 4.9
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Ranger | Both factions | 45 | 1 |
Taught by
| Item | Skill level |
|---|---|
| 1 | |
| Explosive Arrow | 1 |
| Explosive Arrow (Inert) | 1 |
Classic 5.0Open entry
Summer Circle II
Lv 1ActiveMagical
- Cast time
- 1 s
- Cooldown
- 1.5 s
- Range
- 1 m
- Cost
- 242 MP
Increases Fire Resist by 60 and Earth Resist by 60 of you and your group members within a 20 m radius for 10m.
In the meantime both Water Resist and Wind Resist decrease by 60.
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Cleric | Both factions | 37 | 1 |
Taught by
| Item | Skill level |
|---|---|