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Killer's Eye in Retail 4.9 and Classic 5.0

Killer's Eye changes from AION Retail 4.9 to Classic 5.0: Name Killer's Eye to Electric Armour II (Forte).

First era
Second era

Different facts

FactRetail 4.9Classic 5.0
NameKiller's EyeElectric Armour II (Forte)
Retail 4.9Open entry

Killer's Eye

Lv 1ActiveMagical
Retail 4.9

Learned by

ClassFactionCharacter levelSkill level
AssassinLearned automaticallyBoth factions101

Effect

Accuracy
+500
Magic accuracy
+300
Stun resistance penetration
+500
Openareial resistance penetration
+500
Spin resistance penetration
+500
Classic 5.0Open entry

Electric Armour II (Forte)

Lv 1ActiveMagical
Cooldown
120 s
Range
1 m

Reduce Speed Resist and Immobilization Resist are increased by 1000 and Stun, Knock Back, Stumble, Spin, and Aether's Hold Resists by 700 for 1m.

Consumes 20 Ion Flux.

Stigma Skill

Classic 5.0

Learned by

ClassFactionCharacter levelSkill level
RevenantBoth factions11