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Protective Ward in Retail 4.9 and Classic 5.0

Protective Ward changes from AION Retail 4.9 to Classic 5.0: Name Protective Ward to Command: Wall of Protection II.

First era
Second era

Different facts

FactRetail 4.9Classic 5.0
NameProtective WardCommand: Wall of Protection II
Retail 4.9Open entry

Protective Ward

Lv 2ActiveMagical
Retail 4.9

Learned by

ClassFactionCharacter levelSkill level
ChanterLearned automaticallyBoth factions271

Taught by

ItemSkill level
Protective Ward IIStigma1

Effect

Stumble resistance
+500
Classic 5.0Open entry

Command: Wall of Protection II

ActiveMagical
Cast time
1 s
Cooldown
30 s
Range
15 m

Commands the spirit to use its magical buff on up to 6 allies within a 15m radius.

Water Spirit: Increases Magical Accuracy and Resist Magic

Wind Spirit: Increases Accuracy and Evasion Rate

Earth Spirit: Restores HP and cures Physical and Mental Altered States

Fire Spirit: Increases Physical Attack, Reflect Damage

Classic 5.0