Punishment in Retail 4.9 and Classic 5.0
Punishment changes from AION Retail 4.9 to Classic 5.0: Name Punishment to Mithril Shield, Level 6 to 1.
First era
Second era
Different facts
| Fact | Retail 4.9 | Classic 5.0 |
|---|---|---|
| Name | Punishment | Mithril Shield |
| Level | 6 | 1 |
Retail 4.9Open entry
Punishment
Lv 6ActivePhysical
Retail 4.9
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Templar | Both factions | 50 | 1 |
Taught by
| Item | Skill level |
|---|---|
| Punishment VI | 1 |
Classic 5.0Open entry
Mithril Shield
Lv 1ActiveMagical
- Cooldown
- 30 s
- Range
- 1 m
- Cost
- 5 MP
You create a shield.
Every time you suffer a there is a % chance of the shield absorbing 3000 damage for 1m. Increases Physical Def by 800 and All Elemental Defences by 200.
Classic 5.0