Smite in Retail 4.9 and Classic 5.0
Smite changes from AION Retail 4.9 to Classic 5.0: Name Smite to Disrupter Shot II (not used).
First era
Second era
Different facts
| Fact | Retail 4.9 | Classic 5.0 |
|---|---|---|
| Name | Smite | Disrupter Shot II (not used) |
Retail 4.9Open entry
Smite
Lv 8ActiveMagical
Retail 4.9
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Cleric | Both factions | 36 | 1 |
Classic 5.0Open entry
Disrupter Shot II (not used)
ActivePhysical
- Cooldown
- 20 s
- Cost
- 55 MP
Deals magic fire damage to a target at a distance of up to 0m away. Reduces target's Fire Resist by 100 for 10s and reduces attack speed.
If applied to a target immune to attack-speed reduction, this deals additional damage of .
Classic 5.0