Soothing Finale in Retail 4.9 and Classic 5.0
Soothing Finale changes from AION Retail 4.9 to Classic 5.0: Name Soothing Finale to Heavy Projectile I.
First era
Second era
Different facts
| Fact | Retail 4.9 | Classic 5.0 |
|---|---|---|
| Name | Soothing Finale | Heavy Projectile I |
Retail 4.9Open entry
Soothing Finale
Lv 4ActiveMagical
Retail 4.9
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Bard | Both factions | 63 | 1 |
Classic 5.0Open entry
Heavy Projectile I
ActivePhysical
- Cooldown
- 1 s
- Cost
- 218 MP
Deals fire damage to a target within 0m and causes an additional 227 damage if the target is a player.
Chain Skill Level 3
Chain Fire – Heavy Projectile
Higher total enchantment levels also increase magic damage. (Fabled or higher equipment only, from level 50)
Current magic damage: +
Classic 5.0