Spike Trap in Retail 4.9 and Classic 5.0
Spike Trap changes from AION Retail 4.9 to Classic 5.0: Name Spike Trap to Throw Dagger I.
First era
Second era
Different facts
| Fact | Retail 4.9 | Classic 5.0 |
|---|---|---|
| Name | Spike Trap | Throw Dagger I |
Retail 4.9Open entry
Spike Trap
Lv 11ActiveMagical
Retail 4.9
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Ranger | Asmodian | 63 | 1 |
Classic 5.0Open entry
Throw Dagger I
ActivePhysical
- Cooldown
- 60 s
- Range
- 20 m
Deals – physical damage to a target at a distance of up to 20m and up to 3 enemies within 2m, stunning them for 2s and dispelling protective effects.
- Level
- Learned at several levels
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Assassin | Both factions | 1 | 1 |
| Assassin | Both factions | 21–28 | 2–9 |
| Assassin | Both factions | 71–75 | 10–14 |
Taught by
| Item | Skill level |
|---|---|