Trauma Plate Trigger in Retail 4.9 and Classic 5.0
Trauma Plate Trigger changes from AION Retail 4.9 to Classic 5.0: Name Trauma Plate Trigger to Thunder’s Lament I.
First era
Second era
Different facts
| Fact | Retail 4.9 | Classic 5.0 |
|---|---|---|
| Name | Trauma Plate Trigger | Thunder’s Lament I |
Retail 4.9Open entry
Trauma Plate Trigger
Lv 1ActiveMagical
Retail 4.9
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Rider | Both factions | 45 | 1 |
Taught by
| Item | Skill level |
|---|---|
| Trauma Plate Trigger | 1 |
| Trauma Plate Trigger (Inert) | 1 |
Effect
- Parry
- +100
- PvP defence
- +50
- Bind resistance
- +300
- Stun resistance
- +300
- Fear resistance
- +300
Classic 5.0Open entry
Thunder’s Lament I
Lv 1ActivePhysical
- Cooldown
- 24 s
- Range
- 1 m
Deals – physical damage to the target. Deals additional damage when the target is an NPC.
Consumes 20 Ion Flux.
Stigma Skill
Higher total enchantment levels also increase physical damage. (Fabled or higher equipment only, from level 50)
Current physical damage: +
Classic 5.0
Learned by
| Class | Faction | Character level | Skill level |
|---|---|---|---|
| Revenant | Both factions | 1 | 1 |
Taught by
| Item | Skill level |
|---|---|
| 1 | |
| 1 |