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Magic Cube is an Asmodian quest in AION Classic 5.0. Complete Ascension first. It rewards 41,214 experience.

Story

The offer

Last time was fun. We should work together again this time.

There’s something far more precious than ancestral accessories in the Ishalgen Prison Camp. The Magic Cube.

The Cube is valuable in itself, but it’s also said to be filled with gold and silver.

That is out target.

It’s actually no secret any more that it’s there. Everyone in the area knows about it.

  • You keep listening.

We’ve the ghost alone to thank for the cube staying in the grave for so long.

It’s appearance freezes the blood of all who dare to touch the tombstone. It requires a good deal of courage, just to disturb it...

Better hands on than hands off!

But remember: the cube is no use to the dead.

It should be put to good use before it rots away in there.

  • You keep listening.

Journal

Order: Find the rare, ancient treasure that Derot is looking for.

Along the way

Think of it as a warm up; in any case you’ll have defeated the ghost of the Prison Camp!

Simplay follow my instructions step by step.

Go to the Ishalgen Prison Camp and knock on the tombstones. When you find the right tombstone the ghost will attack you. Defeat it and bring me the Magic Cube.

There’s just one small problem... we don’t know which grave the cube is in.

But I’m sure you don’t mind knocking on all the graves, right?

  • You end the conversation.

That went quicker than I thought it would!

You didn’t give that ghost a minute!

Of course, I expected nothing less from you.

Very well, do you have the Magic Cube with you?

  • You hand him the Magic Cube.

All you have to do is head to Ishalgen Prison Camp and knock on the tombstones...

... until you find the right tombstone and take the Magic Cube from the ghost.

It can’t be that difficult.

Go back and get the Cube!

And soon we'll be swimming in Kinah.

  • You end the conversation.

Take a look at that, so that’s a Magic Cube!

It sparkles so nicely... I bet it’s worth a bucketload.

Let’s look at what’s inside!

So, erm, how do we open it? I don’t see a latch.

You try.

  • You say that you can’t do it either.

Darn it! The Magic Cube is just sitting there and we can’t get it open.

They say that there is a special power required to open it... none in all of Ishalgen had such a power.

What do we do?

(Brow furrows) Ugh!

  • You ask if he has come up with anything smart.

If you follow the small path out of the Ishalgen Prison Camp to the hill, you will get to the Forsaken Hollow. There, locked within a crystal, is a Daeva called Munin.

He had a tremendous reputation in Pandaemonium, till he fell in disgrace and was banished at the request of the five lords.

It is said he is choleric and uncooperative, yet... we have no time to lose.

He is supposedly bound within this crystal to contain his power. Take the cube to him and try to convince him to help you.

If we can’t open the cube, all this will have been for nothing.

  • You end the conversation.

I already heard about the ruckus in the cemetery.

So you are the troublemaker who wishes to steal from the dead.

And now you ask that I open the cube for you, thief?

  • You nod.

A greedy thief indeed!

On the other hand, it could be useful for me...

Do this for me first.

A little way down, you will come across some Grave Sparkle. Defeat them.

They cause so much disturbance, it is enough to make you roll in your grave.

If you manage to facilitate some silence, I will hear your request.

  • You end the conversation.

Did you defeat the Grave Sparkle?

Say yes, or I see no future for you in the business of thievery.

  • You give your report.

Wonderful, you defeated the Grave Sparkle and need not find a new career for yourselves, hmm.

You have fulfilled your obligation to me, so I will now open the cube for you.

There is nothing easier for a Daeva such as myself. I only need regulate the Aether flow.

There is no mechanism needed for this.

Now get out of my sight.

  • You end the conversation.

How did it go?

Did he open the Magic Cube?

I was worried you would come back empty-handed.

  • You hand him the opened Magic Cube.

Reward

F-form completed!

Jewels, accessories, weapons...!

I wanted to share it like siblings, but that is way too big a number! To the boss it goes.

Wait, let’s keep a bit for us. This is for you.

Completion

You knocked on the grave stone in the cemetery, just as Derot requested. An old ghost then appeared above it. You defeated the ghost and took the Magic Cube from him.

But as you cannot open the cube however, you needed to ask Munin for help. He promised to help you if you took out some Sparkles for him.

After you defeated the Sparkles, Munin opened the cube as promised. It was full of valuable treasures! To be sure not to anger Ulgorn, Derot decided to report the treasure find to him.

Objectives

Bring

ItemCount
Magic Cube1

Requirements

Complete first
Ascension
Sharing
Cannot be shared
Abandoning
Cannot be abandoned

Rewards

Experience
41,214

Choose one

ItemCount
Anturoon Apprentice Cloth Breeches1
Anturoon Apprentice Leather Greaves1
Anturoon Apprentice Chausses1

Quest drops

NPCItemChance
Prison SpiritMagic Cube100.00%Share of this group’s roll that yields the item.

Across eras

Classic 5.0Retail 7.8
TypeOutside level range, AsmodianOutside level range, Asmodian