[Daily/Coin] Obstacle to Cultivation in Classic 2.7 and Retail 4.9
[Daily/Coin] Obstacle to Cultivation changes from AION Classic 2.7 to Retail 4.9: Name [Daily/Coin] Obstacle to Cultivation to [Coin] Obstacle to Cultivation.
First era
Second era
Different facts
| Fact | Classic 2.7 | Retail 4.9 |
|---|---|---|
| Name | [Daily/Coin] Obstacle to Cultivation | [Coin] Obstacle to Cultivation |
Classic 2.7Open entry
[Daily/Coin] Obstacle to Cultivation
Lv 45Elyos
Classic 2.7
Objectives
Bring
| Item | Count |
|---|---|
| 15 |
Requirements
- Repeats
- 255 times
Rewards
- Experience
- 1,698,200
| Item | Count |
|---|---|
| 2 | |
| 1 |
Quest drops
Retail 4.9Open entry
[Coin] Obstacle to Cultivation
Lv 45Elyos
Retail 4.9
Objectives
Bring
| Item | Count |
|---|---|
| 15 |
Requirements
- Classes
- Warrior, Scout, Mage, Cleric, Engineer, Artist, Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Chanter, Priest, Gunner, Bard, Rider
- Repeats
- 255 times
Rewards
| Item | Count |
|---|---|
| 2 | |
| 1 |