Luck and Persistence in Retail 4.9 and Classic 5.0
Luck and Persistence changes from AION Retail 4.9 to Classic 5.0: Level 45 to 50, Type Quest to Seen marker.
First era
Second era
Different facts
| Fact | Retail 4.9 | Classic 5.0 |
|---|---|---|
| Level | 45 | 50 |
| Type | Quest | Seen marker |
Retail 4.9Open entry
Luck and Persistence
Lv 45Asmodian
Retail 4.9
Objectives
Bring
| Item | Count |
|---|---|
| 10 |
Requirements
- Complete first, one of
- Classes
- Warrior, Scout, Mage, Cleric, Engineer, Artist, Gladiator, Templar, Assassin, Ranger, Sorcerer, Spiritmaster, Chanter, Priest, Gunner, Bard, Rider
Rewards
- Experience
- 5,390,338
Choose one
| Item | Count |
|---|---|
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| Fenris' Magic Jerkin | 1 |
Quest drops
| NPC | Item |
|---|---|
| Light of Luck |
Classic 5.0Open entry
Luck and Persistence
Lv 50Asmodian
Classic 5.0
Objectives
Steps
Bring
| Item | Count |
|---|---|
| 20 |
Requirements
- Complete first
- Proving Proficiency
- Sharing
- Cannot be shared
Rewards
- Experience
- 5,390,338
Choose one
| Item | Count |
|---|---|
| 1 | |
| 1 | |
| 1 | |
| 1 |
Quest chain
Quest drops
| NPC | Item | Chance |
|---|---|---|
| Light of Luck | 100.00%Share of this group’s roll that yields the item. |